
" " "+ Aimbot" {
	" " "+ AIM MISC" {
		
		" " "Aim&Shoot"   	  		"aim 1;shoot 1"
		" " "Aim Only Off"            		"shoot 0;aim 1"
                " " "aimmode 1"                         "aim_mode 1"
                " " "aimmode 2"                         "aim_mode 2"
                " " "aimmode 3"                         "aim_mode 3"
		" " "Autowall on/off"	  	 	"autowall change"
		" " "Nospread 1"	  		"nospread 1"
		" " "Nospread 2"	  		"nospread 2"
		" " "Nospread 3"	  		"nospread 3"
		" " "+ OPTIONS"  	{
			" " "target lock on/off"  	"lock change"
			" " "distance/fov mode"   	"mode change"
			" " "prediction on/off"   	"pred change"
			" " "weapon bobbing off"  	"#cl_bob 0;#cl_bobup 0;#cl_bobcycle 0"
			" " "weapon bobbing on"   	"#cl_bob 0.01;#cl_bobup 0.5;#cl_bobcycle 1"
			" " "OWANGE Pi 1"			"better_pi 0"
			" " "OWNAGE Pi 2"			"better_pi 1"
			}
		" " "+ BOT FOV"   {
			" " "180 deg" 			"fov 180"
			" " "360 deg" 			"fov 360"
			" " "9999 deg" 			"fov 9999"
			}
		}
	
	
	}
" " "+ VISUALIZAR  OPTICOES" {
	" " "+ OPENGL/WALLHACK"   { 
		" " "wh changer"       	  	"wallz"
		" " "nosky 0n/0ff"       	"nosky change"
        	" " "entity wallhack"     	"trans 100"
		" " "all off"             	"wall 0;trans 0;nosky 0"
		}
	" " "+ ESP" {
		" " "+ PLAYER ESP"    {
			" " "weapon esp on/off"	    "weapon change"
			" " "frozen esp on/off"     "frozen change" 
			" " "reloadmeter on/off"     "reload change" 
			
			" " "distance   :on/off"  "distance change"  
			" " "names:on"            "name 31"                
			" " "names:off"           "name 0"
			}
		" " "glow: on/off"     		"glow  change"          
		" " "target color"     		"tglow change"          
		" " "vip/bomb color"   		"sglow change"
		" " "show all: on"     		"name 1;weapon 1;distance 1;esp 1;tglow 1;glow 15;box 1"
		" " "show all: off"    		"name 0;weapon 0;distance 0;esp 0;tglow 0;glow  0;box 0"
		}
	" " "radar on/off"            		"radar change"
	" " "text background"         		"text_background change"
	" " "toggle color schemes"   		"color_t"
	" " "toggle console font"    		"confont change" 
	}
" " "+ TROCAR NICK" {
		"*" "Linkos"		"#name Linkos;txt Name Changed to Linkos"
		"*" "-=XITER=BR=-"		"#name -=XITER=BR=-;txt Name Changed to-=XITER=BR=-"
		"*" "-=AVAST=-"	"#name -=AVAST=-;txt Name Changed to -=AVAST=-"
		"*" "_x_X_x_"		"#name _x_X_x;txt Name Changed to _x_X_x"
		"*" "-=C.C-="		"#name -=C.C-=;txt Name Changed to -=C.C-="
		"*" "NeRoN" 		"#name NeRoN;txt Name Changed to NeRoN"
		"*" "Profecy!"		"#name Profecy!;txt Name Changed to Profecy!"
		}
" " "+ AUTOMATICO" {
	" " "auto pistol switch" 		"aswitch"
        " " "auto rifle switch" 		"aswitchr"
        " " "pistol auto fire"   		"pistol change"
	" " "bunny hop on/off"   		"jump change"
	" " "duck jump on/off"   		"duck change"
        " " "autojump on/off"   		"autojump change"
	" " "autoduck on/off"   		"autoduck change"
	}


" " "+ MISC" {
	" " ">SAVE" {
		" " "Save Slot 1"      "savecvar cvar1.bin;init save;txt Settings saved."
		" " "Save Slot 2"      "savecvar cvar2.bin;init save;txt Settings saved."
		" " "Save Slot 3"      "savecvar cvar3.bin;init save;txt Settings saved."
		}
	" " ">LOAD" {
		" " "Load Slot 1"      "loadcvar cvar1.bin;exec init;txt Settings loaded."
		" " "Load Slot 2"      "loadcvar cvar2.bin;exec init;txt Settings loaded."
		" " "Load Slot 3"      "loadcvar cvar3.bin;exec init;txt Settings loaded."
                }
	}

" " "+ Waypoint"   {
		
		" " "+ WayPoint REC"   {
			" " "REC line1"       "route_record_line 1"
			" " "REC line2"       "route_record_line 2"
			" " "REC line3"       "route_record_line 3"
			" " "REC line4"       "route_record_line 4"
			" " "REC line5"       "route_record_line 5"
		}
		" " "+ WayPoint Clear"   {
			" " "Clear1"       "route_clear_line 1"
			" " "Clear2"       "route_clear_line 2"
			" " "Clear3"       "route_clear_line 3"
			" " "Clear4"       "route_clear_line 4"
			" " "Clear5"       "route_clear_line 5"
		}
                " " "Add WayPoint"         "route_add_point"
		" " "Stop REC"             "route_record_stop"
		" " "Clear All Lines"      "route_clear"
		" " "Load Waypoint File"   "route_load"
		" " "Save Waypoint Flie"   "route_save"
		}

