
// =============================================================
//                          CVARS
// =============================================================
aim              0
aimfirstpoint    0
aiminfo          0
aimthru          0
alphabmp         0.7
antikick         0
antisnapshot     0
antizoom         0
aspeed           1
autoburst        0
autoconfig       1
autorecoil       1
autoswitch       1
autowall         1
avdraw           0
blood            0
bombtimer        1
bone             3
box_esp          0
box_esp_y        0
boxautoscale     1
bultime          0.3
burstflags       0
burstswitch      1
cartoon_s        1
cartoon_t        0.9
cartoonwall      0
chams            0
chaseofs         -100
colorcoef        1.1
colorcoef2       1
colorsteps       1
con_fadespeed    5
con_h            400
con_slidespeed   15
con_w            670
con_x            65
con_y            100
conback          1
confont          0
constyle         0
cross            3
cvars            0
czoom            0
davbot           0
davbotsens       4.2
death            0
debug            0
distance         0
drawhitbox       0
dtime            0.3
duck             0
enemyconfig      0
esp              0
esp_offset       0
fademenuspeed    5
flash            1
fov              3
frozenesp        0
ftime            0.3
fullhitbox       0
glextra          0
glow             0
glowselect       1
gsaim            0
hackhooked       1
hbox             140
hcor             0
health_esp       0
hitbox           11
hitboxaim        1
hrecoil          0
hud              0
info             3
infobox          1
infobox_h        70
infobox_w        239
infobox_x        10
infobox_y        529
invbox           1
invbox_h         70
invbox_w         239
invbox_x         560
invbox_y         529
jump             0
lambert          1
light            0
linewire         3
lock             0
ltfxspeed        0
maxaimtest       100
menu_w           240
menu_x           550
menu_y           70
menusound        0
menustyle        0
minaim           10
mirror           0
mode             1
msoundfix        0
mylight          0
name             8
nbul             3
newburst         1
newfont          0
nohud            1
nosky            0
nospread         1
outlinewall      0
ov_alpha         0.8
ov_blend         0
ov_radar         2
ov_zoom          3
owcolor          0.8
pistol           0
pred             0
predahead        0.25
predback         1
quakeguns        0
radar            1
radar_centered   0
radar_range      3500
radar_size       100
radar_x          105
radar_y          140
radarstuff       0
rdelay           0.25
recoil           1.9
recoilx          0
recoily          0
sdelay           0.08
sequence         0
sglow            0
shield           0
shoot            1
showtarget       0
smoke            1
smooth           0
sniper           0
soundaim         0
sounddisplay     2
soundfilter      0
soundmax         16
soundradar       0
soundtime        0.8
soundtol         200
speed            1
speedtype        1
spinhack         0
spread           0
spreadvar        1.1
spycam           0
stats            1
stats_x          10
stats_y          250
taction          0
team             0
test             0
text_background  0
tglow            0
thirdperson      0
time_x           391
time_y           564
trans            100
unvacced         1
viewspy1         0
viewspy2         0
viewspy3         0
visesp           0
wa_active        0
wa_h             20
wa_title         0
wa_w             440
wa_x             200
wa_y             10
wall             1
walltrans        0.2
wbox             595
weapon           0
windowh          150
windoww          150
windowx          10
windowy          10
wiremodels       0
xbox             103
xspy             0
xyrecoil         0
ybox             25
yrecoil          0
yspy             0
zoomcam          0
zspy             0

// =============================================================
//                          COLORS
// =============================================================
color back 160 160 160 255
color bombtimer 255 40 40 255
color con_back 255 0 0 50
color con_edit 255 255 255 255
color con_text 255 255 255 255
color con_text2 255 255 255 128
color counter 60 100 255 255
color counternv 255 255 64 255
color cross 255 255 255 200
color ctreload 64 144 255 255
color ctsound 80 80 255 255
color death 100 100 255 255
color esp 180 180 180 255
color green 40 225 40 255
color hud 180 180 255 255
color lambert 255 255 255 255
color lamer 165 0 165 255
color lamer-lock 222 0 222 255
color main 15 50 255 130
color menu_back 120 120 255 128
color menu_select 0 0 255 255
color menu_text 255 255 255 255
color meterfive 0 255 0 255
color meterfour 128 255 0 255
color meterone 255 0 0 255
color meterthree 255 255 0 255
color metertwo 255 128 0 255
color misc1 0 0 0 255
color misc2 222 111 111 254
color nade 120 120 255 255
color radar1 255 255 255 150
color radar2 15 50 255 50
color red 255 40 40 255
color snd_default 222 255 222 255
color snd_hit 222 100 61 254
color snd_special 222 111 111 254
color snd_step 255 255 255 255
color snd_weapon 144 155 255 255
color sound 68 68 255 255
color special 155 155 155 255
color systime 255 255 255 255
color target 33 169 49 255
color team3 200 200 0 255
color team4 20 222 100 255
color terror 255 40 40 255
color terrornv 0 255 0 255
color text 15 50 255 255
color text_back 0 0 0 128
color treload 255 128 0 255
color tsound 255 80 80 255
color wire 0 0 0 255
color yellow 225 40 40 255

// =============================================================
//                          BINDS
// =============================================================
bind del "menu_toggle"
bind end "+doshoot"
bind ins "console_toggle"
bind mouse1 "+doshoot"
bind mouse2 "+speedx"


// =============================================================

//                          INIT

// =============================================================

alias +speedx ltfx2.5x ; init "5" "alias +speedx ltfx2.5x " 

avclear ; init "iavclear" "avclear " 

alias nospeed unbspdm2     ; init "unbspeed" "alias nospeed unbspdm2     " 

avadd 0 3.000000 1.000000 1.000000 ; init "vec0" "avadd 0 3.000000 1.000000 1.000000 " 

avadd 1 2.800000 0.000000 0.000000 ; init "vec1" "avadd 1 2.800000 0.000000 0.000000 " 

avadd 2 ; init "vec2" "avadd 2 " 

avadd 3 ; init "vec3" "avadd 3 " 

avadd 4 ; init "vec4" "avadd 4 " 

avadd 5 ; init "vec5" "avadd 5 " 

