Absohack 8.71 October 11, 2006
	1) Unzip anywhere 
	2) Launch any exe and launch any hl based game in opengl (even czero).


---------OLD STUFF----------
Abso Hack 6.0 December 21, 2002

Whats New (5.0 to 6.0)-

	Hooks more things
	Console Completely Fixed
	Now less dependent on OPENGL
	Semi Trans Entities works 100%
	Now uses half life fonts
	Lots more stuff

Whats New (4.59 to 5.0)-

	Console Fixed
	Speedhack
	Lots of other stuff

Whats New (4.51 to 4.59)-

	Wallhack fix (fixes depth test with entities - jsut mess around with it)
	Esp color fix (Quads)
	Added a fade to quads esp
	Some other stuff
	New menu (commandmenu.txt)
	Scripting lang (like half life's)
	Bug fixes
	New Wallhack
	New configable stuff (scripting and stuff)
	Console
	
Whats New (4.5 to 4.51)-

	Aimbot stuff (now set duck offset and a few other things)
	2 New Esp Modes (Triangles and Quads)
	New colors for esp
	Pistol Autofire
	Some other stuff
	I dont remember a lot of the stuff i did ^^

Whats New (4.45 to 4.5)-

	Added save/load settings for diff games
	Added better dod support
	Added a status window (not done)
	Added Mouse binds (mouse1,mouse2,mouse3)
	Fixed dod prone esp
	Added aim at dead toggle (usefull in dod)
	Fov is in pixels, not degrees, its now able to go up to about 1600 (about the max screen res for half-life)
	Fixed the .ini file

Whats New (4.00 to 4.45)-

	Added DoD Support
	Fixed crosshairs being messed up by esp
	Fixed modle wireframe being mixed up by esp
	Added save settings
	Added load settings
	Colored Lighted Modles (Messed Up)
	NOTE: The winamp feature will not be avalible with winamp 3.

Whats New (4.0b2 to 4.00)-

	Aimbot Flashbang fixed up
	Added Active Modle Vecs
	Vecs improved
	Added Chest/Head/"Groin"/Feet Vecs
	Added A few things to the aimbot menu
	NOTE: Save settings menu is disabled right now, ill be adding it soon

Whats New (3.01 to 4.0b2)-

	Aimbot Added (oC)
	3 Esp modes Added (oC)
	Added Toggles for aimbot or xqz2 style
	Converted to c++
	New Menu
	Menu bug fixed
	Winamp Init Removed
	Aimbot no longer detected (thx to Plastique :D )
	NOTE: There is a no flash bug where if you are flashed, your screen well go maroon while looking at enemy esp

Whats New (3.0 to 3.01)-

	Fixed the performance hit in the menu
	-Internal Release

Whats New (3.0 to 3.01)-

	No Sky Fixed
	Vol Up/Down added to winamp menu

Whats New (3.0b5 to 3.0r)-

	No Smoke Finally Fixed (Wahoo)
	Zoom is correctly displayed (Though sky may get messed up)
	New no sky removal
	Menu no longer automatically selects the thing selected while selecting a submenu
	New Wallhack Mode (Xqz2 + Entities Transparent)
	Fixed 'Other' Catagory Submenu
	Added Winamp Support - Thx to Plastique

Whats New (3.0b4 to 3.0b5)-

	Totaly New Menu
	Other Useless stuff

Whats New (3.0b3 to 3.0b4)-

	Zoom Cheat Added (a little disorientating)
	Zoom selectable (S=Short M=Medium L=Long
	Transparency Now Selectable
	Fps are now shown (Inaccurate untill i find a new function - divide by 5)
	Other things

Whats New (3.0b2 to 3.0b3)-

	Wasnt Released

Whats New (3.0b to 3.0b2)-

	Menu no longer doesnt refresh
	Added hud color
	Crosshairs now changable

Whats New (2.4 to 3.0b)-

	Menu is navable
	Use arrow keys to navigate when open, right to select
	Fixed a clear color bug
	Added a clock
	Updated this config
	Added 4 new crosshairs (not avalible yet)
	Updated this config
	More to come - need sleep
	Fixed fullbright messing up scoreboard - thx pharlap
	This is totaly untested, though it should work

Whats New (2.37 to 2.4)-

	Added clear color config
	New Menu!

Whats New (2.35 to 2.37)-

	No flash works (Didn't compile correctly in release)
	Wireframe has no sky on by default
	Added toggle to flash/smoke
	Added a new crosshair color
	Added anti flash/smoke start by default
	Rearanged this file a bit

Whats New (2.23 to 2.35)-

	Fullbright Works (Still buggy) - Thx swizzer
	Crosshair color is no longer effected by game/spec mode
	Did some other pointless things that took up time
	Choose the crosshair color
	Auto start options

Whats New (2.27 to 2.3)-

	Wallhack Is now off by default (Messed up console)
	Changed Semi Trans Walls Blend
	Semi trans walls no longer effects modles
	Semi trans walls disables sky by default

Whats New (2.5 to 2.27)-

	XQZ2 Wallhack fixed (mode)
	This update was stupid because i changed one symbol

Whats New (2.5 to 2.27)-

	Fixed no flash (again)
	Fixed no smoke (again)
	Changed some other irrelevant stuff
	Changed the way no flash works

Whats New (2.2 to 2.25)-

	Fixed Wallhack Mod (No longer see entities though walls)
	Fixed No Flash not working
	Fixed No smoke blocking out some menus (still blocks out voice image)

Whats New (2.15 to 2.2)-

	New Crosshair - Thx Pharlap & StressCash
	Wallhack Mode Changed (No longer see entities though walls) - Still messed up didnt add
	Wireframe Modles
	Fixed smoke not showing some menus
	Smoke/Flash are both on by default (No toggle)
	NOTE: Only use the crosshair if you really want/need to (makes regular semi trans)

Whats New (2.0 to 2.15)-
	New Semi Trans Walls Blending
	No flash no longer takes off scoreboard
	No sky may be used without loosing menus
	No flash key is no longer used
	Fixed semi trans walls making score/weapons/etc semi transparent

Features-
	Lambert
	Wallhack
	Wallhack fix
	Semi Trans Walls
	No Sky
	Wireframe
	No Flash
	No Smoke
	White Walls
	Inverted Lighting
	Transparent Console
	No Fog
	Crosshair
	Wireframe Modles
	Fullbright
	Menu
	Time
	Changeable hud color
	Winamp Support
	Semi Trans Entities
	ESP - boxes - rectangles - circles - box square - triangles - quads - rotating cube
	Aimbot
	Player Glowing
	Mouse Binds
	Status Window
		-Aimbot on/Off
		-Time
		-Other Stuff
	Save Settings, different things like dod settings, tfc, cs, other
	Load Settings, dod, tfc, cs other
	Speedhack
	Console
	Client funcs (ex #cl_timeout 9999 in console does cl_timeout 999)
	
Whats comming-
	Maybe radar
	winamp load list like c:\mp3\blah.wna
	More client stuff
